My brain makes things explode.
Posts tagged Waxy’s Sushi Party
Need to stop being lazy.
Feb 16th
Well, I’ve come to the conclusion that I need to stop being lazy and get some work done on the OS X port of Waxy’s Sushi Party. So, for the next couple of nights, I am going to start working my ass off to get an early prototype ready.
This means a lot of playing the game, taking notes, and fucking around with Torque Game Builder for me, and nightly development blog entries for the whole.. two or three of you who read my blog. Yeah, so, enjoy. >.>
What did I just do?
Feb 4th
Well, I’m not entirely sure why, but for some reason I seem to have thought that it would be an okay idea to buy a Mac. What is wrong with me, I honestly don’t know, but I can say that it’s a pretty solid system. And I like the fact that the iMac only has a single cable – the power cable – while everything else (system, monitor, etc) is either built-in or (in the case of the keyboard & mouse) running through Bluetooth.
At least now I can start working on the native builds of my Mac-based projects (Waxy’s Sushi Party among them).
An Update
Jan 23rd
So, I know nobody reads my blog, but whatever. Yeah, I’m posting in defiance. Take that, everybody who doesn’t read this! That will show you. Yeah.
Anyway, a lot of drama going on with the management of Simple Machines Forums, which is a shame because it’s such a great piece of software. You can read about it here. I won’t be surprised when things just go to hell and the people who want to stick with SMF’s original values end up creating a new branch of SMF that does follow their visions. But I guess this is a good enough reason to start looking at other bulletin board systems. Seems to be a lot of this type of drama going on in the internet world these days – once-strong communities that lose favor of their long-standing members and being taken over by a single entity that was once thought to be a valuable member of the community. Here’s looking at you, ZFGC – you know who I’m talking about.
Still have a lot to do recently, between picking up the work on SevenIRC (which hasn’t progressed at all since the last post, to be honest), upping the work on PkGame (I’ve been doing a lot of design work here), and now the port for Waxy’s Sushi Party. Anybody who wants to see the game can go here and check it out. I’m currently building the Mac OS X port for the game, and doing some prototyping and working with HiVE to come up with design considerations for the XBOX 360 port (planned to be published through XBOX Live! Indie Games, so keep your eyes peeled if you’re interested). Unfortunately, I only have a Windows computer, so anybody with a Mac computer that is willing to do some beta testing at a later date, don’t hesitate to get hold of me. The engine I’m using (Torque Game Builder) for the Mac prot is cross-platform, so there may (pending discussions with HiVE) possibly be a new Windows build, as well.
Still doing some planning for several game development tutorials, hopefully I’ll get around to starting them soon. Played the demo for Brutal Legend, and I’m sold. I’m buying it next weekend, after I get paid, along with Mass Effect 2 PC.

