My brain makes things explode.
Beh
Alright, so I thought I’d give a bit of an update, since I was trying to release the next tutorial in the D3D Pong series today. I spent this week (meaning my twenty-first birthday) with my girlfriend, and while I have the code written and in usable condition (written while she was at work), I have some tinkering to do to get the mouse input working properly, and then I have to actually write up the tutorial. I’m also in the process of setting up a GIT repository for the game engine, in which I will store the latest changes to the engine. But right now, my mind is still in Phoenix, and I’m not in the mood to write up the next bit of the tutorial. I will give you a bit of a roadmap for what is to come in the future, though: (subject to change)
Tutorial 4: Input
Tutorial: Basic Collision Detection and building the Pong prototype
Tutorial: Audio
Tutorial: Piecing the Game Together
Tutorial: High Scores
Polishing Addon: Shaders
Polishing Addon: “Event”-based programming
Polishing Addon: Particle Systems
| Print article | This entry was posted by Samantha on March 28, 2010 at 12:49 PM, and is filed under Life. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |

about 5 months ago
Happy belated birthday sir :)
Loving the list of tutorials to follow and QT seems interesting…
-Ogre.